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Agot ck2 mod the mark
Agot ck2 mod the mark







The pagan subjugation and rule by might systems would be a great way to model the rise and fall of Khalasars. This page is here as a reference guide for all trait names and traitids in the Crusader Kings II A Game of Thrones mod.

agot ck2 mod the mark

#Agot ck2 mod the mark full#

Much of the continent is shown greyed out as wasteland, but the diary does promise that "the Dothraki shall be implemented in some way and we do have a basic plan for them, but that probably deserves its own full explanation later on." My guess would be that we'll be able to play them once the new mechanics coming in The Old Gods expansion are implemented. Unless you experience similar lag in the late game of vanilla, this would seem to suggest that it is not caused by the amount of courtiers. As for what's not in (at least in the current, internal build): Qarth itself and, sadly, the Dothraki. So this means that the vanilla game has more courts to fill then the mod and since the courtier spawning/culling is hardcoded, it should be working exactly the same in both. The possibility is mentioned of being able to colonize ruins-a mechanic that has never appeared in Crusader Kings, but is a staple of a couple other Paradox strategy franchises. The diary also speaks of new mechanics for ruins, since much of Essos is dominated by them. Thus, you will need The Republic installed to play as them. It's mainly dominated by city-states that arose from the ashes of the old Valyrian and Ghiscari empires, and they will run in the mod using the mechanics introduced in CK2's The Republic expansion.

agot ck2 mod the mark

To the casual fan, Essos is the eastern landmass where Daenerys' (that's the white-haired girl with the dragons, if you have as much trouble keeping the names straight as some of my friends) storylines have all taken place so far.







Agot ck2 mod the mark